Ptex
PtexTriangleKernel.h
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1 #ifndef PtexTriangleKernel_h
2 #define PtexTriangleKernel_h
3 
4 /*
5 PTEX SOFTWARE
6 Copyright 2014 Disney Enterprises, Inc. All rights reserved
7 
8 Redistribution and use in source and binary forms, with or without
9 modification, are permitted provided that the following conditions are
10 met:
11 
12  * Redistributions of source code must retain the above copyright
13  notice, this list of conditions and the following disclaimer.
14 
15  * Redistributions in binary form must reproduce the above copyright
16  notice, this list of conditions and the following disclaimer in
17  the documentation and/or other materials provided with the
18  distribution.
19 
20  * The names "Disney", "Walt Disney Pictures", "Walt Disney Animation
21  Studios" or the names of its contributors may NOT be used to
22  endorse or promote products derived from this software without
23  specific prior written permission from Walt Disney Pictures.
24 
25 Disclaimer: THIS SOFTWARE IS PROVIDED BY WALT DISNEY PICTURES AND
26 CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
27 BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS
28 FOR A PARTICULAR PURPOSE, NONINFRINGEMENT AND TITLE ARE DISCLAIMED.
29 IN NO EVENT SHALL WALT DISNEY PICTURES, THE COPYRIGHT HOLDER OR
30 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
31 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
32 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
33 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND BASED ON ANY
34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
37 */
38 
39 #include <assert.h>
40 #include <algorithm>
41 #include <numeric>
42 #include "Ptexture.h"
43 #include "PtexUtils.h"
44 
46 
47 // kernel width as a multiple of filter width (should be between 3 and 4)
48 // for values below 3, the gaussian is not close to zero and a contour will be formed
49 // larger values are more expensive (proportional to width-squared)
50 const float PtexTriangleKernelWidth = 3.5f;
51 
52 
55  public:
56  int rowlen; // row length (in u)
57  float u, v; // uv center in texels
58  int u1, v1, w1; // uvw lower bounds
59  int u2, v2, w2; // uvw upper bounds
60  float A,B,C; // ellipse coefficients (F = 1)
61  bool valid; // footprint is valid (non-empty)
62  float wscale; // amount to scale weights by (proportional to texel area)
63  float weight; // accumulated weight
64 
65  void apply(float* dst, void* data, DataType dt, int nChan, int nTxChan)
66  {
67  // dispatch specialized apply function
68  ApplyFn fn = applyFunctions[(nChan!=nTxChan)*20 + ((unsigned)nChan<=4)*nChan*4 + dt];
69  fn(*this, dst, data, nChan, nTxChan);
70  }
71 
72  void applyConst(float* dst, void* data, DataType dt, int nChan);
73 
74  private:
75 
76  typedef void (*ApplyFn)(PtexTriangleKernelIter& k, float* dst, void* data, int nChan, int nTxChan);
77  static ApplyFn applyFunctions[40];
78 };
79 
80 
83  public:
84  Res res; // desired resolution
85  float u, v; // uv filter center
86  float u1, v1, w1; // uvw lower bounds
87  float u2, v2, w2; // uvw upper bounds
88  float A,B,C; // ellipse coefficients (F = A*C-B*B/4)
89 
90  void set(Res resVal, float uVal, float vVal,
91  float u1Val, float v1Val, float w1Val,
92  float u2Val, float v2Val, float w2Val,
93  float AVal, float BVal, float CVal)
94  {
95  res = resVal;
96  u = uVal; v = vVal;
97  u1 = u1Val; v1 = v1Val; w1 = w1Val;
98  u2 = u2Val; v2 = v2Val; w2 = w2Val;
99  A = AVal; B = BVal; C = CVal;
100  }
101 
102  void set(float uVal, float vVal,
103  float u1Val, float v1Val, float w1Val,
104  float u2Val, float v2Val, float w2Val)
105  {
106  u = uVal; v = vVal;
107  u1 = u1Val; v1 = v1Val; w1 = w1Val;
108  u2 = u2Val; v2 = v2Val; w2 = w2Val;
109  }
110 
111  void setABC(float AVal, float BVal, float CVal)
112  {
113  A = AVal; B = BVal; C = CVal;
114  }
115 
117  {
118  ka = *this;
119  u1 = 0;
120  ka.u2 = 0;
121  }
122 
124  {
125  ka = *this;
126  v1 = 0;
127  ka.v2 = 0;
128  }
129 
131  {
132  ka = *this;
133  w1 = 0;
134  ka.w2 = 0;
135  }
136 
137  void rotate1()
138  {
139  // rotate ellipse where u'=w, v'=u, w'=v
140  // (derived by converting to Barycentric form, rotating, and converting back)
141  setABC(C, 2.0f*C-B, A+C-B);
142  }
143 
144  void rotate2()
145  {
146  // rotate ellipse where u'=v, v'=w, w'=u
147  // (derived by converting to Barycentric form, rotating, and converting back)
148  setABC(A+C-B, 2.0f*A-B, A);
149  }
150 
151  void reorient(int eid, int aeid)
152  {
153  float w = 1.0f-u-v;
154 
155 #define C(eid, aeid) (eid*3 + aeid)
156  switch (C(eid, aeid)) {
157  case C(0, 0): set(1.0f-u, -v, 1.0f-u2, -v2, 1.0f-w2, 1.0f-u1, -v1, 1.0f-w1); break;
158  case C(0, 1): set(1.0f-w, 1.0f-u, 1.0f-w2, 1.0f-u2, -v2, 1.0f-w1, 1.0f-u1, -v1); rotate1(); break;
159  case C(0, 2): set( -v, 1.0f-w, -v2, 1.0f-w2, 1.0f-u2, -v1, 1.0f-w1, 1.0f-u1); rotate2(); break;
160 
161  case C(1, 0): set(1.0f-v, -w, 1.0f-v2, -w2, 1.0f-u2, 1.0f-v1, -w1, 1.0f-u1); rotate2(); break;
162  case C(1, 1): set(1.0f-u, 1.0f-v, 1.0f-u2, 1.0f-v2, -w2, 1.0f-u1, 1.0f-v1, -w1); break;
163  case C(1, 2): set( -w, 1.0f-u, -w2, 1.0f-u2, 1.0f-v2, -w1, 1.0f-u1, 1.0f-v1); rotate1(); break;
164 
165  case C(2, 0): set(1.0f-w, -u, 1.0f-w2, -u2, 1.0f-v2, 1.0f-w1, -u1, 1.0f-v1); rotate1(); break;
166  case C(2, 1): set(1.0f-v, 1.0f-w, 1.0f-v2, 1.0f-w2, -u2, 1.0f-v1, 1.0f-w1, -u1); rotate2(); break;
167  case C(2, 2): set( -u, 1.0f-v, -u2, 1.0f-v2, 1.0f-w2, -u1, 1.0f-v1, 1.0f-w1); break;
168 #undef C
169  }
170  }
171 
172  void clampRes(Res fres)
173  {
174  res.ulog2 = PtexUtils::min(res.ulog2, fres.ulog2);
175  res.vlog2 = res.ulog2;
176  }
177 
178  void clampExtent()
179  {
180  u1 = PtexUtils::max(u1, 0.0f);
181  v1 = PtexUtils::max(v1, 0.0f);
182  w1 = PtexUtils::max(w1, 0.0f);
183  u2 = PtexUtils::min(u2, 1.0f-(v1+w1));
184  v2 = PtexUtils::min(v2, 1.0f-(w1+u1));
185  w2 = PtexUtils::min(w2, 1.0f-(u1+v1));
186  }
187 
189  {
190  int resu = res.u();
191 
192  // normalize coefficients for texel units
193  float Finv = 1.0f/((float)resu*(float)resu*(A*C - 0.25f * B * B));
194  float Ak = A*Finv, Bk = B*Finv, Ck = C*Finv;
195 
196  // build even iterator
197  ke.rowlen = resu;
198  ke.wscale = 1.0f/((float)resu*(float)resu);
199  float scale = (float)ke.rowlen;
200  ke.u = u * scale - float(1/3.0);
201  ke.v = v * scale - float(1/3.0);
202  ke.u1 = int(PtexUtils::ceil(u1 * scale - float(1/3.0)));
203  ke.v1 = int(PtexUtils::ceil(v1 * scale - float(1/3.0)));
204  ke.w1 = int(PtexUtils::ceil(w1 * scale - float(1/3.0)));
205  ke.u2 = int(PtexUtils::ceil(u2 * scale - float(1/3.0)));
206  ke.v2 = int(PtexUtils::ceil(v2 * scale - float(1/3.0)));
207  ke.w2 = int(PtexUtils::ceil(w2 * scale - float(1/3.0)));
208  ke.A = Ak; ke.B = Bk; ke.C = Ck;
209  ke.valid = (ke.u2 > ke.u1 && ke.v2 > ke.v1 && ke.w2 > ke.w1);
210  ke.weight = 0;
211 
212  // build odd iterator: flip kernel across diagonal (u = 1-v, v = 1-u, w = -w)
213  ko.rowlen = ke.rowlen;
214  ko.wscale = ke.wscale;
215  ko.u = (1.0f-v) * scale - float(1/3.0);
216  ko.v = (1.0f-u) * scale - float(1/3.0);
217  ko.u1 = int(PtexUtils::ceil((1.0f-v2) * scale - float(1/3.0)));
218  ko.v1 = int(PtexUtils::ceil((1.0f-u2) * scale - float(1/3.0)));
219  ko.w1 = int(PtexUtils::ceil((-w2) * scale - float(1/3.0)));
220  ko.u2 = int(PtexUtils::ceil((1.0f-v1) * scale - float(1/3.0)));
221  ko.v2 = int(PtexUtils::ceil((1.0f-u1) * scale - float(1/3.0)));
222  ko.w2 = int(PtexUtils::ceil((-w1) * scale - float(1/3.0)));
223  ko.A = Ck; ko.B = Bk; ko.C = Ak;
224  ko.valid = (ko.u2 > ko.u1 && ko.v2 > ko.v1 && ko.w2 > ko.w1);
225  ko.weight = 0;
226  }
227 };
228 
230 
231 #endif
PtexTriangleKernel::clampExtent
void clampExtent()
Definition: PtexTriangleKernel.h:178
PtexUtils::min
T min(T a, T b)
Definition: PtexUtils.h:147
PtexTriangleKernelIter::apply
void apply(float *dst, void *data, DataType dt, int nChan, int nTxChan)
Definition: PtexTriangleKernel.h:65
PtexTriangleKernel::splitU
void splitU(PtexTriangleKernel &ka)
Definition: PtexTriangleKernel.h:116
PtexTriangleKernel::u2
float u2
Definition: PtexTriangleKernel.h:87
PtexTriangleKernel::v
float v
Definition: PtexTriangleKernel.h:85
PtexTriangleKernelIter::weight
float weight
Definition: PtexTriangleKernel.h:63
PTEX_NAMESPACE_END
#define PTEX_NAMESPACE_END
Definition: PtexVersion.h:62
PtexTriangleKernelIter::v2
int v2
Definition: PtexTriangleKernel.h:59
PtexTriangleKernel::B
float B
Definition: PtexTriangleKernel.h:88
PtexTriangleKernelIter::applyFunctions
static ApplyFn applyFunctions[40]
Definition: PtexTriangleKernel.h:77
PtexTriangleKernel::setABC
void setABC(float AVal, float BVal, float CVal)
Definition: PtexTriangleKernel.h:111
PtexUtils.h
PtexTriangleKernelIter::C
float C
Definition: PtexTriangleKernel.h:60
PtexTriangleKernelWidth
PTEX_NAMESPACE_BEGIN const float PtexTriangleKernelWidth
Definition: PtexTriangleKernel.h:50
PtexTriangleKernel::C
float C
Definition: PtexTriangleKernel.h:88
PtexTriangleKernelIter::applyConst
void applyConst(float *dst, void *data, DataType dt, int nChan)
Definition: PtexTriangleKernel.cpp:153
PtexTriangleKernelIter::wscale
float wscale
Definition: PtexTriangleKernel.h:62
Ptex::DataType
DataType
Type of data stored in texture file.
Definition: Ptexture.h:85
PtexTriangleKernel::rotate1
void rotate1()
Definition: PtexTriangleKernel.h:137
PtexTriangleKernel
Triangle filter kernel (in normalized triangle coords)
Definition: PtexTriangleKernel.h:82
PtexTriangleKernelIter::ApplyFn
void(* ApplyFn)(PtexTriangleKernelIter &k, float *dst, void *data, int nChan, int nTxChan)
Definition: PtexTriangleKernel.h:76
PtexTriangleKernelIter::A
float A
Definition: PtexTriangleKernel.h:60
PtexTriangleKernel::v2
float v2
Definition: PtexTriangleKernel.h:87
PTEX_NAMESPACE_BEGIN
Definition: PtexSeparableKernel.cpp:42
PtexTriangleKernelIter::u1
int u1
Definition: PtexTriangleKernel.h:58
PtexTriangleKernel::u
float u
Definition: PtexTriangleKernel.h:85
PtexTriangleKernelIter::rowlen
int rowlen
Definition: PtexTriangleKernel.h:56
PtexTriangleKernelIter::u
float u
Definition: PtexTriangleKernel.h:57
PtexTriangleKernel::set
void set(Res resVal, float uVal, float vVal, float u1Val, float v1Val, float w1Val, float u2Val, float v2Val, float w2Val, float AVal, float BVal, float CVal)
Definition: PtexTriangleKernel.h:90
PtexTriangleKernel::res
Res res
Definition: PtexTriangleKernel.h:84
PtexTriangleKernelIter::u2
int u2
Definition: PtexTriangleKernel.h:59
PtexTriangleKernel::splitW
void splitW(PtexTriangleKernel &ka)
Definition: PtexTriangleKernel.h:130
PtexTriangleKernelIter
Triangle filter kernel iterator (in texel coords)
Definition: PtexTriangleKernel.h:54
PtexTriangleKernelIter::v
float v
Definition: PtexTriangleKernel.h:57
PtexTriangleKernelIter::w1
int w1
Definition: PtexTriangleKernel.h:58
PtexUtils::max
T max(T a, T b)
Definition: PtexUtils.h:150
PtexTriangleKernel::v1
float v1
Definition: PtexTriangleKernel.h:86
PtexTriangleKernelIter::v1
int v1
Definition: PtexTriangleKernel.h:58
PtexTriangleKernel::A
float A
Definition: PtexTriangleKernel.h:88
PtexTriangleKernel::u1
float u1
Definition: PtexTriangleKernel.h:86
PtexTriangleKernelIter::w2
int w2
Definition: PtexTriangleKernel.h:59
PtexTriangleKernel::getIterators
void getIterators(PtexTriangleKernelIter &ke, PtexTriangleKernelIter &ko)
Definition: PtexTriangleKernel.h:188
PtexTriangleKernelIter::B
float B
Definition: PtexTriangleKernel.h:60
PtexTriangleKernel::w1
float w1
Definition: PtexTriangleKernel.h:86
PtexTriangleKernel::set
void set(float uVal, float vVal, float u1Val, float v1Val, float w1Val, float u2Val, float v2Val, float w2Val)
Definition: PtexTriangleKernel.h:102
Ptexture.h
Public API classes for reading, writing, caching, and filtering Ptex files.
PtexTriangleKernel::clampRes
void clampRes(Res fres)
Definition: PtexTriangleKernel.h:172
PtexTriangleKernel::splitV
void splitV(PtexTriangleKernel &ka)
Definition: PtexTriangleKernel.h:123
PtexTriangleKernel::rotate2
void rotate2()
Definition: PtexTriangleKernel.h:144
PtexTriangleKernel::reorient
void reorient(int eid, int aeid)
Definition: PtexTriangleKernel.h:151
PtexTriangleKernel::w2
float w2
Definition: PtexTriangleKernel.h:87
PtexTriangleKernelIter::valid
bool valid
Definition: PtexTriangleKernel.h:61