Ptex
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Pixel resolution of a given texture. More...
#include <Ptexture.h>
Public Member Functions | |
Res () | |
Default constructor, sets res to 0 (1x1 texel). More... | |
Res (int8_t ulog2_, int8_t vlog2_) | |
Constructor. More... | |
Res (uint16_t value) | |
Constructor. More... | |
int | u () const |
U resolution in texels. More... | |
int | v () const |
V resolution in texels. More... | |
uint16_t | val () const |
Resolution as a single 16-bit integer value. More... | |
int | size () const |
Total size of specified texture in texels (u * v). More... | |
bool | operator== (const Res &r) const |
Comparison operator. More... | |
bool | operator!= (const Res &r) const |
Comparison operator. More... | |
bool | operator>= (const Res &r) const |
True if res is >= given res in both u and v directions. More... | |
Res | swappeduv () const |
Get value of resolution with u and v swapped. More... | |
void | swapuv () |
Swap the u and v resolution values in place. More... | |
void | clamp (const Res &r) |
Clamp the resolution value against the given value. More... | |
int | ntilesu (Res tileres) const |
Determine the number of tiles in the u direction for the given tile res. More... | |
int | ntilesv (Res tileres) const |
Determine the number of tiles in the v direction for the given tile res. More... | |
int | ntiles (Res tileres) const |
Determine the total number of tiles for the given tile res. More... | |
Public Attributes | |
int8_t | ulog2 |
log base 2 of u resolution, in texels More... | |
int8_t | vlog2 |
log base 2 of v resolution, in texels More... | |
Pixel resolution of a given texture.
The resolution is stored in log form: ulog2 = log2(ures), vlog2 = log2(vres)). Note: negative ulog2 or vlog2 values are reserved for internal use.
Definition at line 172 of file Ptexture.h.
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Default constructor, sets res to 0 (1x1 texel).
Definition at line 177 of file Ptexture.h.
Referenced by swappeduv().
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Constructor.
Definition at line 180 of file Ptexture.h.
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Constructor.
Definition at line 183 of file Ptexture.h.
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Clamp the resolution value against the given value.
Definition at line 213 of file Ptexture.h.
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Determine the total number of tiles for the given tile res.
Definition at line 225 of file Ptexture.h.
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Determine the number of tiles in the u direction for the given tile res.
Definition at line 219 of file Ptexture.h.
References ulog2.
Referenced by PtexReader::getData(), and ntiles().
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Determine the number of tiles in the v direction for the given tile res.
Definition at line 222 of file Ptexture.h.
References vlog2.
Referenced by ntiles().
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Comparison operator.
Definition at line 201 of file Ptexture.h.
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True if res is >= given res in both u and v directions.
Definition at line 204 of file Ptexture.h.
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Total size of specified texture in texels (u * v).
Definition at line 195 of file Ptexture.h.
Referenced by PtexMainWriter::finish(), and PtexWriterBase::writeReduction().
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Swap the u and v resolution values in place.
Definition at line 210 of file Ptexture.h.
References swappeduv().
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U resolution in texels.
Definition at line 186 of file Ptexture.h.
References ulog2.
Referenced by PtexSeparableFilter::apply(), PtexTriangleFilter::applyIter(), PtexPointFilter::eval(), PtexPointFilterTri::eval(), size(), and PtexWriterBase::writeReduction().
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V resolution in texels.
Definition at line 189 of file Ptexture.h.
References vlog2.
Referenced by PtexSeparableFilter::apply(), PtexTriangleFilter::applyIter(), and size().
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Resolution as a single 16-bit integer value.
Definition at line 192 of file Ptexture.h.
int8_t Ptex::Res::ulog2 |
log base 2 of u resolution, in texels
Definition at line 173 of file Ptexture.h.
Referenced by clamp(), ntilesu(), operator==(), operator>=(), swappeduv(), u(), and val().
int8_t Ptex::Res::vlog2 |
log base 2 of v resolution, in texels
Definition at line 174 of file Ptexture.h.
Referenced by clamp(), ntilesv(), operator==(), operator>=(), swappeduv(), v(), and val().